- This is a very stupid AI, simply wandering around and shooting other agents
on sight. You will find that it does not keep up with the world very
well, as it uses none of dTank's 'real-time' features. Despite it's
stupidity, it does have some general memory features that help it maintain
world knowledge and generally provides an example of how to make a Soar agent
for dTank. It is also a bit larger than the agents you will find in
the Soar tutorial, weighing in at 62 productions. Fixing up this tank
would provide a useful starting point to making more interesting agents. In addition, basic-tank comes with a few tcl procs that might be handy for writing your own agents.
- Not meant to be a functional agent, this archive contains two tiny Soar
agents that demonstrate how to use dTank's cool SoarChat functionality. Ever
wanted to teleport entire wme structures from one Soar agent to another?
Then this demo is for you. comm_demo only demonstrates team communication
- broadcast and unicast modes also available. SoarChat is partly an
aspect of the dTank Soar API, but uses dTank's general communication mechanism
as infrastructure. SoarChat is also a stand-alone application that
is available upon request from Isaac.
- Creates a very simple tank that will attempt to move to the same x-location of an enemy tank, and then fire away. If the tank does not see an enemy it will randomly change its location, and its turret angle until it sees an enemy, and then it will go after it. Finally, if the tank is near death, and it cannot see a tank, it will sit still and turn on its shields.